![]() If you know enemies come out of the woodwork sometimes, then be more careful.Īs for the bonuses, I'll agree DKC3's aren't the best but they're certainly not a reason to recommend that some players avoid them completely. If you know the camera scrolling is bad, then be more careful. That said, his mistakes seem to stem from his lack of caution. Makes sense, given he's trying to edit less game footage. A lot of his footage indicates that he's fond of rushing ahead. I would say his complaints about the original two trilogies don't become legitimate until the latter half of the DKC3 review. DKC2 strikes a perfect balance between the two. DKC3, lacking Diddy's speed and putting MORE focus on puzzles and gimmicks, was slanted toward exploration. ![]() I just love that it can cater to divergent tastes like that.ĭKC1, with its more repetitive bonus stages and usual lack of gimmicky stages, was slanted a bit more toward the "speedy" end of the spectrum. ![]() And one is no more valid or "right" than the other. or you can speed through, hitting every perfectly-placed baddie and obstacle and attaining just a MARVELOUS sense of flow and crunch from the experience. You can soak up the atmosphere and explore every well-hidden and creative bonus stage to really unpack the depth of the design. One of the great things about DKC is how well-suited they are to being played either way. And I really don't think you're disagreeing with me. Because of that, I hardly noticed the GBA remakes' more sluggish pace.ĭ'aww, I love you, too. The bonus levels are a big part of the "meat" of the series and I wouldn't dream of skipping them. To me, the Donkey Kong Country games are all about methodical exploration and leaving no stone unturned. And Blupudding, I love ya man (you're also one of my favorite YouTube critics), but I couldn't disagree with you more.
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